A few years ago, deep into middle age, Britta Stabenow found solace in the world of gaming. Now she's part of a passionate community: those who love, and collect, video games.
This month marks the 20th anniversary of Driver, a game whose innovations pioneered some of gaming's biggest present-day trends. Sam Brooks takes a look at the groundbreaking game's launch – and the series' unfortunate decline.
E3 is the biggest week of gaming news of the year – which means it's easy to lose track of everything that's been announced. Sam Brooks rounds up them all up in one convenient place for you.
Following the multi-billion dollar success of Pokémon Go, Nintendo is intent on turning a profit from the most mysterious human experience of all: sleep.
Mum was right: heavy exposure to pocket monsters fundamentally rewires your brain. But researchers from Stanford say it’s an exciting opportunity to study how we learn to see.
What's the best way to look at the biggest show on television at the moment? Through a 20 year old video game, of course, writes Sam Brooks.
Apex Legends is the big new challenger for Fortnite’s crown, and it appeared almost entirely out of thin air. Oskar Howell plays the new battle royale game everyone is talking about.
How time flies – Final Fantasy 6 was released 25 years ago this month. Sam Brooks remembers its brilliant antagonist, an evil clown who actually succeeded in destroying the world.
With every new FromSoftware game comes the same debate – how hard is too hard, and why does it matter? Matthew Codd examines this age-old argument and its bogus foundations.
Metroidvanias are some of the most notoriously difficult, directionless games in existence. Jesse Dekel writes about how these games were a rock during a rough time at sea.
Before Fortnite, there was Runescape. And well before Runescape, there was an eternal class struggle. Emilie Rākete writes about the moment the two collided in the most unexpected way.
Drinks and video games - just like peanut butter and jelly. Sam Brooks interviews Jack Stone-Slater, the man behind Experience Bar, which combines the dual pleasures of gaming and cocktails.
As it stands only ten games are currently banned from sale in New Zealand but should we be looking at how we censor games with more scrutiny? Oskar Howell writes.