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Gears of Wars 5 drops proper today – here’s a preview of what’s to come.
Gears of Wars 5 drops proper today – here’s a preview of what’s to come.

Pop CultureSeptember 11, 2019

Review: With Gears 5, the franchise gets its groove back

Gears of Wars 5 drops proper today – here’s a preview of what’s to come.
Gears of Wars 5 drops proper today – here’s a preview of what’s to come.

Lee Henaghan travelled to Canada for a special Gears 5 preview event at The Coalition studios in Vancouver. Could this be a return to form for the game that gave the world the chainsaw bayonet?

Franchises, sequels, spinoffs, reboots, remakes and remasters – for an industry supposedly built on innovation and creativity, modern gaming is arguably more reliant on decades-old franchises than ever before.

Traditionally, the tried and true trilogy formula has been an effective one. Introduce a new IP, double down on the good stuff in the sequel, make everything bigger and better in the third outing. After this though, things can get complicated. Developers tend to get caught between two stools – “return to the roots” and risk criticism from fans who want something new, or go in a completely different direction and alienate their core fanbase.

This is the crossroads that the franchise formerly known as Gears of War (now just plain old Gears), found itself at after the fourth game was released in 2016. The initial trilogy redefined the modern cover shooter while establishing itself as second only to Halo in the ranks of Xbox of first-party exclusives but GoW4 was generally received as a decent, if unambitious effort. There was nothing particularly wrong with it but we’d seen it all before. It felt like the series that was desperately in need of a kick up the arse.

Gears 5 provides exactly that. At a time when most developers run out of ideas, The Coalition has introduced a glut of new features, new modes and taken the game’s story in a completely different direction. Like all the best sequels, it somehow manages to feel fresh and familiar at the same time.

The cast of Gears of War 5, this time lead by Kait.

What’s the story?

Picking up directly after the events of GoW4 (don’t worry if you missed it, there’s a handy ‘previously on Gears’ catchup option), Gears 5’s Campaign mode focuses first and foremost on Kait Diaz, a world-weary COG soldier facing an existential crisis. While Kait featured prominently in the previous game, she’s now the star of the show and – thanks to some stellar voice work from Laura Bailey (Uncharted, just about every video game out there) – knocks it out of the park as leading lady. For a franchise that’s been frequently criticised for its dudebro machismo, opting for a female lead is a bold move and it’s paid off in spades.

Fellow Gears Del and JD also make a return along with original Gears protagonist Marcus Fenix who plays more of a supporting role here, embracing his grumpy old man phase with gusto. Again, the voice acting stands out, as the dialogue between characters and banter as you move between areas creates a real sense of camaraderie between the squad and reveals insight about their hopes, fears and motivations.

While previous Gears games followed formulaic approach to level design with tight corridors opening up into battle areas filled with convenient waist-high cover spots, Gears 5 opts for a pseudo-sandbox open world environment where you use a wind-powered skiff to traverse between missions and points of interest. This has a huge effect on the size and scope of the game – the world feels infinitely bigger and more connected while the skiff travel across icy tundras, arid deserts and lush jungle terrain serve as a perfect palette-cleanser between firefights. The move to an open-world environment is backed up by the addition of RPG elements. Skyrim it most certainly isn’t, but simple things like side-quests, skill trees and upgrade points add a new dimension to the old run-hide-shoot gameplay loop.

Gears retains the cover shooting that made the series famous.

Then again, it wouldn’t be Gears game without a whole heap of cover shooting and if that’s what you’re here for, you won’t be disappointed. There’s a familiar focus on finding safe spots on the battlefield, waiting for the right time to take your shot and moving between cover to eliminate the enemies. Gunplay has always been one of the most popular features of Gears – every weapon just has that satisfying feel to it – and that’s even more prevalent here, with every shotgun blast packing a powerful punch.

On the graphical side, hitting the benchmark of 4K and 60 frames per second (on Xbox One X and PC) has to be highlighted as an incredible achievement by the developers. Most games usually opt for one or the other but Gears 5 manages to combine sharp resolution with smooth animation. Character models are well rendered, environments are diverse and detailed and the big, flashy set pieces are jaw dropping. it’s by far the best looking Gears game to date and arguably one of the most visually impressive Xbox games full stop.

Technical improvements aside, the biggest compliment I could pay Gears 5’s Campaign mode was that I was fully engaged with the story throughout. Games like this often have me distracted or reaching for my phone during cut scenes as the plot is usually secondary to the action, poorly produced, or both. This is one of the rare games where I actually found myself looking forward to the next cinematic section – the story goes in some seriously surprising directions with enough twists and turns to keep you on your toes throughout.

Horde almighty

Horde mode has been a Gears mainstay since the second game in the series and for many fans, it’s the game’s most consistently entertaining feature. Your team of five faces 50 waves of increasingly dangerous enemies, with a boss arriving at the end of every tenth wave. Between waves, players can set defences and use the fabricator to create new weapons and barriers before the next swarm descends.

Horde has been given a real shake-up this time around, most notably by the addition of character classes and ultimate abilities obviously inspired by hero shooters such as Overwatch. Whereas in previous Gears games characters handled identically and differences were purely cosmetic, now there’s a real emphasis on play style and tactics when it comes to choosing your squad loadout.

Horde remains a key selling point of the franchise, and it’s even more robust and tactical this time around.

New characters like Emile and Kat from Halo: Reach and Sarah Connor from Terminator seem somewhat gimmicky at first but it’s the addition of robotic saviour Jack that really gives Horde mode a shot in the arm. Jack is prominently featured in Campaign mode as your upgradeable AI buddy but as a playable character in Horde he fulfils the healer/support role, providing assistance to more offensive characters and reviving downed players. Playing as Jack is a completely different experience – he hovers straight over the cover sections and can use cloaking to evade detection. He won’t rack up many kills but it would be a tough ask to get through 50 waves without him on your squad.

Best of the rest

Other modes that weren’t playable at the preview event were multiplayer battles (standard Gears fare with the same classes/hero abilities as Horde). Escape (a multiplayer battle against the clock to get your team out of a range of sticky situations) and map builder (a simple tool to build and share your own Escape maps).

There’s also a strong emphasis on couch co-op in Gears 5. At a time when most other games are moving away from local multiplayer, it’s good to see a few developers still recognising the fun to be had in shared experiences.

Lee Henaghan travelled to Vancouver courtesy of Xbox

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Pop CultureSeptember 10, 2019

We went undercover to a Married at First Sight NZ wedding

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What is it like to crash a Married at First Sight NZ wedding? Two brave reality TV fans went to Swanson to find out. 

A couple of months ago, Alex Casey and Tina Tiller of The Real Pod, The Spinoff’s weekly reality TV podcast, headed out to an undisclosed location in West Auckland to watch two strangers get Married at First Sight. There were cute babies, there were nervous parents, there was Ling and Zing from The Block NZ. After the ceremony, they recorded their reactions live, raw, and unfiltered.

The following is a transcript of that reaction. Please note: we couldn’t really hear or see anything. 

Alex: Okay, we’ve just been to a Married at First Sight wedding out in Swanson, and we need to talk about it right now before we forget because it won’t be on TV for ages. Initial thoughts on the ceremony Tina? 

Tina: Can we say their names? 

Alex: Yes. 

Tina: What’s his name? James. I thought he was cute. He’s handsome, I think he knows his handsome, and that might mean he tries to get away with things. Also: the banter. He thinks he’s a bit of a lol

Alex: He loves a fist bump and he is very good friends with Ling and Zing, which could be a red flag. 

Tina: Yes. They were there!

Alex: I don’t know if it’s Ling or Zing that has the long hair but whichever one… so lush. 

Tina: SO LUSH. Like, he shampooed his hair the night before, I swear. 

Alex: The other one has definitely been working on his goatee.

Ling and Zing and Zing and Ling

Alex: Okay, let’s go right back to the start. So he was waiting for her for ages before the actual ceremony started. His hands were in his butt pockets and he looked super nervous. He should have been talking to the mother of the bride but he wasn’t, he seemed a bit closed off and just talking to the boys.

Tina: I think maybe he was just nervous. You’re up there and you’re like, ‘I’m gonna talk to my homies, we’re gonna suss out the vibes’. He did talk to the Mums eventually, which was good

Alex: The Mums seemed to love him – he said something like, “if she looks anything like you, I’m happy.” It’s a classic line that also works well, but I get the feeling those sorts of lines are from something like The Game, you know, like the MAFS playbook. Again, he could’ve been nervous and you revert to cliché things when you’re nervous. Then Carmen came in! She was beautiful!

Tina: Her dress was so poofy.

Alex: The back on it!

Tina: He fist-bumped his mate who was sitting at the front, to really show that he was physically attracted to her. I don’t know, though! I was like, “Really bro? You really gonna do that?”

Alex: I have such a bad reaction to anything to do with lad or lad-adjacent culture.

Tina: I agree, I agree! She was also quite nervous. And before all of that, we were ready to go, she was about to come out and it started PISSING DOWN. I thought that was a sign – I get the universe vibes and that’s the vibe that it gave us.

Alex: It was a really bad omen for the production person to be like, “Okay, we’re ready for the bride!” And literally the heavens opened, like the most aggressive downpour, really loud on the tarpaulin. So yeah, if we were to take the universe’s advice, it’s not gonna last.

Tina: I also think he could be a sneaky, sneaky mans and maybe tread on her toes maybe.

Alex: I really hope not. Another funny thing: Flynny from More FM was their celebrant and when he did the vows and the rings he told them to say, “I offer you this ring as a symbol of my life.” And when Jimmy said his vows he said, “I offer you this ring as a symbol of my strong feelings.” You could have two reads on that. I read it as a funny way of acknowledging how stupid and weird the situation is, that they’re not gonna rush into it and say stuff like that.

Or, he’s hedging his bets and he’s gonna do a fucking number on her.

Tina: Although she was hesitant to say ‘my love’ as well. But she wasn’t quick enough on the spot to think of something. He’s quick to think about shit!

Alex: His banter was very good. To use Love Island terminology, they got the banter. And if that’s enough, then power to them. It was just a weird vibe.

Tina: They seem pretty happy with what they got. It was just a bit of a spectacle seeing him act up like that. I think he could be just playing for the cameras, but we’ll see. She looked beautiful but we didn’t get to hear her speak much. 

Alex: And after the vows was the kiss. It started off just like a normal wee kiss and I don’t know if she gave him a signal or he went all in, but it became a full-on pash where he held her head and tilted her. 

Tina: It was off a movie!

Alex: It was off a movie, and everyone kind of whooped and cheered but god, I really, really hope she was into that – otherwise it’s reeeaally tense. 

Alex: Also soon as they got to the end of the aisle, we saw production split them up immediately, he gets whisked down to be interviewed basically right where me and Tina were also trying to leave from in the car park. She went somewhere else so they could get their first reactions, and the man wasn’t smiling. And the man was vaping.

Tina: He was vaping. Like stress-vaping. Not even a smile. Like surely you’d be happy?

Alex: I feel like his compliments and stuff were a little performative, like you can feel if someone’s really happy, you know? There wasn’t really a lot of energy there, but maybe that was the nerves. And the cold. And also he’d been waiting around for ages.

Tina: You’re right, I feel like if he was really happy, you wouldn’t stage your feelings like that. That fist pump to his boy – like what are you, 12? Although it’s hard, we should remember that they’ve just met for the first time. 

Alex: It was definitely not as clear cut as when I was at Ben and Aaron’s wedding. As soon as they met each other I was like ‘This is fucked. This is over. He clearly hates him.’ and I was right. It was very palpable in the room, whereas I felt like that wasn’t as clear but we’ll figure it out.

I guess we’ll just have to wait and see.