Pop CultureJune 12, 2021

How Heath Franklin became Chopper

The Australian comedy character has been a mainstay of New Zealand screens and stages for more than a decade – but who is the man under the mo’? Alex Casey meets him. 

We haven’t even started the interview and he’s already said he will throw my phone in a nearby cup of water if things go south. While this might seem like unsurprising behaviour from Chopper, it’s not the brutish Australian comedy character who is making the threat. It’s coming from Heath Franklin, the polite, self-conscious suburban dad who seems deeply worried about saying anything wrong. On arrival he has already apologised to me twice – once for talking to someone at the door for 30 seconds and then again for only ordering a glass of water.

“I think a lot of people assume that I’m a sweary loud bogan dude who puts sunglasses on and then he’s Chopper. People seem to be surprised that it’s a bit more transformative than that.” Indeed, sitting across from him at a booth in Auckland’s Federal Deli, it is very easy to forget that Heath Franklin has been moonlighting as a yelling, tattooed career criminal for the last 15 years across stand-up stages, panel shows and YouTube videos. Chopper puffs out his chest and tells people to “harden the fuck up”. Heath Franklin wears a T-shirt that says “nice day to be alive”.

The character, based on notorious Australian criminal Mark ‘Chopper’ Read, was never part of Franklin’s plan. In fact, he says the whole thing was an accident. He was at university when the film Chopper (2000) was released, and was inspired by Eric Bana’s savage and strange interpretation. “I didn’t know anything about Chopper but the movie was incredibly well-directed and he [Bana] was a great combination of being super bleak but quite funny,” he says. “I thought to myself, ‘If you got rid of all the violent, scary bits, there’s something in there.’”

Eric Bana’s Chopper Read, left; and Heath Franklin’s version, right.

He didn’t elaborate on which violent or scary bits he means in particular, but it’s safe to say Franklin’s Chopper doesn’t force his fellow 7 Days panelists to chew on razor blades, cut off their toes will bolt cutters, or feed them into a cement mixer – all things that the real Chopper has bragged about doing. Instead, the violence manifests through obscenities, yelled at the likes of Zumba, Jetstar or Nickelback. The Chopper character first debuted in a university revue, before a friend convinced him to take it to a local theatre, and then on to the Melbourne comedy festival.

Somewhere, at some point, someone in the audience who worked in television saw what Franklin was doing, and liked it. “I think my friend – who is now my manager – did a lot of hard work to get that to happen. I didn’t really notice any of it, I was sort of just Mr Magoo-ing my way through life.” Suddenly, at least as Franklin retells it, Chopper went from being a weird thing he did with a pipe cleaner moustache in front of small comedy club audiences, to something he was doing on a television set surrounded by cameras on The Ronnie Johns Half Hour.

“That’s when I realised, ‘Oh shit, I’m probably going to be on TV and the real Chopper probably has a TV.'” It wasn’t until a few years later that he would come face to face with his namesake at a Zoo magazine photoshoot. “I remember he was super standoffish and extremely keen to assert himself as the alpha. It was like, ‘Dude, of course you’re the alpha. You’re Chopper and I’m a dumb guy playing dress-ups.’”

The real Chopper, who once bragged about killing anywhere from “four to seven” people, didn’t give a lot away. “He was really monosyllabic,” Franklin recalls, slipping into an impression for the first and only time during our interview “‘What have you been up to? ‘Not much.’ ‘What about before that?’ ‘Prison.’ ‘Great, well that’s us caught up.’ It was one of those things where, if you meet the guy you are pretending to be, you’d think you get a good story out of it. I got fucking nothing.”

He may not have got good chat from Chopper, but Franklin freely admits the character has gifted him not only a sustainable comedy career, but a layer of confidence and a point of difference. “You can do something as Chopper and if people don’t like it, it’s Chopper they don’t like, it’s not me.”

Chopper performs at The Best Foods Comedy Gala in 2018. Photo: Youtube

He’s also aware that the character sets him apart from the countless other middle-aged, middle-class white men in stand-up, plainly stating that he and fellow 7 Days regulars Ben Hurley, Dai Henwood and Paul Ego are relatively similar people. “A lot of people ask me why I don’t perform as myself more often and I just say, ‘I could, but that’s just what everyone else is doing.’ It feels like I’d be joining the end of a very long queue.”

Why join the end of the queue when you can run a giant solo national tour across New Zealand with nothing but a backpack full of polo shorts, moustaches and aviators? Because although he says he does “OK” at home in Australia, Franklin’s Chopper is hugely popular here in New Zealand. “It wouldn’t surprise me if it’s because there’s less of that comparison to the real Chopper,” he says. “I get to bring all the good bits with me and leave all the shit bits behind, which is good because the more I looked into the real Chopper, the more depressed I got.”

There’s one city in New Zealand that likes Chopper a lot. After gigs in Christchurch, Franklin will often be invited back to someone’s house to hang out. “It’s the weirdest thing to imagine someone being like, ‘Chopper is coming round,’ and then Heath Franklin shows up, and everyone being like, ‘That guy sucks’,” he laughs. It’s not often he gets recognised out of costume, and he’s used to walking through foyers after a gig and having people talk to him about the show. “I often trash myself: ‘That Chopper guy sucks, he’s a horrible person.’”

Despite being hugely self-deprecating, Franklin takes comedy very seriously. He writes three hours and throws out two. He makes a point of not watching a lot of professional stand-up because he doesn’t want to become a “toned down Ricky Gervais” or a “supermarket Sarah Silverman”, preferring to slip into open mic night audiences. “I find it much more interesting to see people who don’t know what they are doing and just being themselves.” Surprisingly, he says watching drama is actually more useful for comedy. “When it comes to actually writing, I think you are better off watching The Handmaid’s Tale than Rick and Morty.”

Along with The Handmaid’s Tale recommendation, it could be a revelation to some that Franklin considers himself a “massive lefty”. Over the course of our conversation he slams Scott Morrison, Rupert Murdoch and Donald Trump repeatedly, and says that he sees Chopper as his Trojan horse for slipping “left wing ideals” in front of audiences who might not otherwise listen. “It’s funny, I’m pretending to be this super right wing guy but I talk about things like the gender pay gap and trans issues. You realise when you are in regional Australia or regional New Zealand, talking about these issues, that maybe you’ve got a rare platform.”

Chopper may have rebranded as a vigilante woke warrior now, but Franklin says he’s made a lot of mistakes and regrets a lot of his early stand-up – much of it perhaps drawn too closely from the source material. “When I first started, I believed I didn’t have a responsibility to tell people what to think, but then I’d talk to people after a show and realised they missed the point entirely.” Does it concern him that many of his fans still champion him as an anti-PC icon? “It’s weird because I consider myself super-PC but I guess, if I’ve done my job successfully, people don’t notice it.”

Fifteen years in, Franklin insists he doesn’t feel trapped beneath the Sharpie tattoos and the fake moustache – but he does feel a pang of envy around his comedy peers. “I am jealous of people who can rock up to a comedy club and walk straight on stage with what they are wearing, whereas I’ve got a big stupid backpack full of garbage that I’ve got to change into somewhere.” Still, he has no plans to retire the character anytime soon, and has branched out to YouTube over the last year as a way of keeping Chopper alive through the pandemic.

“I’m actually pretty content. I don’t want to take over the world or anything, I’m very happy just doing this. I’m happy to be Chopper, happy to be me, happy to be…” he trails off and looks at his watch. There’s a car coming to pick him up and take him to the 7 Days set shortly. Of course, he will be appearing as Chopper, not Heath Franklin. He apologises for having to cut the interview short even though we had spoken for over an hour, and then apologises again for only ordering water, before saying goodbye and setting off to his nearby hotel to grab his costume for the night.

Minutes later, my Uber drives past as Franklin emerges from the hotel foyer. Nobody looks twice at the unassuming 40-something guy, coyly smiling while pulling on his big, stupid backpack full of garbage.

Heath Franklin’s nationwide tour Chopper: The Silencer begins in Nelson June 17.

Keep going!
Ratchet returns, and he’s better than ever, in Ratchet and Clank: Rift Apart. (Photo: Sony)
Ratchet returns, and he’s better than ever, in Ratchet and Clank: Rift Apart. (Photo: Sony)

Pop CultureJune 11, 2021

Ratchet and Clank: Rift Apart is the most fun PS5 game yet

Ratchet returns, and he’s better than ever, in Ratchet and Clank: Rift Apart. (Photo: Sony)
Ratchet returns, and he’s better than ever, in Ratchet and Clank: Rift Apart. (Photo: Sony)

Gaming’s favourite furry-and-robot duo roars back into action with one of the best looking video games of all time, writes Sam Brooks.

One of the saddest pivots in the last generation of gaming has been the slow move from gorgeous, family-friendly platformers towards action-oriented shoot-em-ups. There is pure joy to the simple process of leaping from one platform to another that can’t be matched by the visceral yet numbing gameplay of riddling pixels with bullets. The latter genre also tends to lack the brightness of its predecessor; luminosity dulled down in favour of grit. 

Given the way gaming is going, it’s a welcome surprise to discover that, for one of its first high profile releases since launching the PS5, Sony has brought back one of gaming’s most beloved franchises, Ratchet and Clank, and thrown back to the genre that helped make the Playstation great.

The Ratchet and Clank series has stayed true to its core concept since its 2002 debut. You play as Ratchet, a creature called a lombax, aided by your robot sidekick, Clank. Together you go on a journey to save the galaxy from a nefarious (sometimes literally Dr. Nefarious) villain who aims to destroy it. To do this, you jump across platforms, use various gadgets to wipe out assorted goons, and soak in bright colours and zippy music. The pleasures are simple, but deeply felt.

Yes, the game looks this good. (Photo: Sony)

Ratchet and Clank: Rift Apart messes with that core concept by adding a whole other dimension for the action to take place in. During a hero parade where Ratchet and Clank bask in unearned praise – a knowing nod to the middling last few games in the franchise – Dr. Nefarious shows up again with a Dimensionator (as dumb as it sounds) and blows a rift between universes. Ratchet gets sucked into another dimension and shortly runs into another lombax, Rivet. The rest of the game is about the two lombaxes, the only two left in the interdimensions (sure), trying to close the rifts and stop Dr. Nefarious. It’s a silly story, and it’s intended to be: this is meant to be fun to play for anybody of pretty much any age. It’s not meant to be Proust, or even Kojima

Core gameplay is exactly what you’d expect of a Ratchet and Clank game (and the game basically admits that it’s a throwback to old tropes) but ironically, it ends up feeling especially fresh in an industry that tends to glom onto a new trend, suck it dry, and then move onto the next. The gameplay is very simple, with clear steps up in complexity as you gain more weapons and gadgets. Crucially, it also feels like a progression for the series. The ability to shift between dimensions, immediately jump to certain platforms and dash around on rocket boots might sound like gimmicky additions, but in reality they’re little bursts of excitement that highlight how robust the core gameplay is.

It’s rare that a game is so technically impressive that it draws me in. With the exception of VR, the most obvious improvements in blockbuster video games over the past 20 years have been how they look, rather than how they play. In saying that, Ratchet and Clank has to be one of the best looking games of all time, and is definitely the best looking game I’ve played on the PS5 in its short lifespan.

Games, on the whole, are easier to play than ever, especially these triple-A titles, and developers have been constantly removing barriers to play so that when a player actually picks up a game, it’s ready to go. Those barriers are now as low as they’ve ever been, and it’s clear that Sony, and Insomniac in particular, are leaning hard into making games actually feel as good to play as possible. Which is all to say: Ratchet and Clank is technically impressive, it feels incredible to play, and you come out of it feeling invigorated, not drained.

That little purple thing? That’s Rivet. (Photo: Sony)

This is largely due to the PS5’s haptic controller. The elevator pitch for haptics? Vibration, but make it fancy. Vibration is not a new thing in gaming, but the PS5 makes it a lot more reactive and frankly, much more visceral. In Ratchet and Clank, there’s the usual vibration tricks – when you’re hit the controller vibrates, when you land especially hard, the controller shakes hard – but this takes it even further. When you’re shooting Ratchet’s guns, the shoulder buttons actually resist you, like a real gun trigger would. When the shoulder button on Ratchet’s Blackstorm gun is pushed down fully, the gun speeds up to fire at full speed. When pressed at half, the gun powers up but does not shoot, thus saving ammo. There’s a range of options like this that, while technically impressive, are even more so for how immersive they make the game. We’re never going to feel like we’re actually Ratchet, but this is as close as we get to getting into his furry paws.

When we’re talking about lowering barriers in video games, we have to talk about accessibility. Bigger studios are really putting their weight behind making their games more accessible, which feels like an obvious choice: if more people can play your game, more people are going to buy your game. Insomniac already made great strides in this area with Spider-Man: Miles Morales, but Rift Apart amps this up even more. There’s the usual options that most games have now – larger subtitles, the option to hold a button rather than rapidly press it – but Insomniac have continued to broaden the options, making this game as easy to play as possible, regardless of impairment. Frankly, speaking as someone who is not very good at games, it’s also just a relief to be able to hit a few toggles and have fun without worrying about it suddenly turning into a grind. (And, of course, if you like your games harder, you can always turn up the difficulty.)

Ratchet and Clank: Rift Apart is a win on pretty much all fronts. It’s an injection of life into a franchise that had started to languish in the face of turning trends. It’s another must-buy for a console that now has had three in its short life. It’s a leap forward for platformers, combining the already satisfying feedback loops of the genre with more immediate, physically satisfying ones. Finally, it’s just a great game, one with almost no barriers to play (provided you have a PS5, which is still not guaranteed). One of the best aspects of this franchise is that it’s an easy pitch: Jump around, hit things, feel good. This entry steps up simply by doing it a lot better.

Ratchet and Clank: Rift Apart is available now on PS5. The game was completed once, on normal difficulty.