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Tim Blake Nelson (middle) as Wade / Looking Glass and Regina King (right) as Det. Angela Abar / Sister Night in Watchmen.
Tim Blake Nelson (middle) as Wade / Looking Glass and Regina King (right) as Det. Angela Abar / Sister Night in Watchmen.

Pop CultureOctober 24, 2019

What you need to know before you watch Watchmen

Tim Blake Nelson (middle) as Wade / Looking Glass and Regina King (right) as Det. Angela Abar / Sister Night in Watchmen.
Tim Blake Nelson (middle) as Wade / Looking Glass and Regina King (right) as Det. Angela Abar / Sister Night in Watchmen.

People are calling Watchmen the next Game of Thrones, but what is it? Here’s the essential background before you start streaming it on NEON.

Okay, so tell me what Watchmen is.

Watchmen is a new HBO show based on a comic book series (or graphic novel if you’re fancy). It takes place in an alternative, contemporary 2019-era America where Robert Redford has been serving as President of the United States for nearly two decades. Masked vigilantes have been outlawed because they’re violent, while white supremacists calling themselves ‘The Seventh Cavalry’ have been attacking the police. To combat this, the police start wearing masks. Things, as you might expect, go awry.

The question is, as the saying goes, who watches the Watchmen?

So who’s making it?

The creator of the show is Damon Lindelof, who you’ll remember from Lost and The Leftovers. The latter of these is probably the biggest signpost to what he’ll be doing with Watchmen. If you haven’t watched The Leftovers, I couldn’t recommend it any higher. It’s one of the biggest picture shows of the past decade – every performance, every episode, every frame builds up a thesis of complicated intersections between mortality, existence, faith and hope in a truly profound, and immediate way. “Devastating” is a word I’d happily associate with this show, is what I’m saying.

Watchmen has similarly big themes – tackling race and violence, and the role the police play in both of those things. Lindelof has proven himself more than capable of tackling big themes and making must-see, groundbreaking television along the way.

The show will have a similar structure and take to The Leftovers in that it’ll have a large ensemble of characters, with each episode following a certain character and their view on what’s going on. It’s an effective way to structure a show – getting more complex and fascinating the longer it goes on, which is exactly why you should probably get in from the ground floor so you’re not stuck catching up on everybody’s conversations.

Regina King as Det. Angela Abar.

Okay I’m intrigued, so who’s in it?

The protagonist is Detective Angela Abar, played by Regina King…

Holy shit. I love Regina King!

Yes, you do! Well done. Regina King is one of our finest actresses, and anything she’s in is a must-watch (psst, she’s also in The Leftovers for a significant chunk, and kills it).

Detective Angela Abar is a cop-turned vigilante, operating under the name ‘Sister Night’ (she’s the one in all the imagery). She’s conflicted, she’s funny and she gives no shits.

Other than her, the main people we’re looking at are Tim Blake Nelson as Abar’s partner and vigilante-in-arms Wade, Don Johnson as Chief Judd Crawford (yes, the guy from Miami Vice, and yes that character is named after someone in Oklahoma!), Jeremy Irons as Ozymandias and Jean Smart as Silk Spectre. 

Probably the most famous and exciting name other than King though is Robert Redford playing himself as the President. If you don’t know who that is, ask your Mum. She might ask for your NEON log-in, though, so beware.

What else do I need to know before going into it?

It’s going to be an intense time. I say this in the best way: HBO has primed this as their next Game of Thrones, and with this level of pedigree in front of and behind the camera, there’s no reason to doubt them. Lindelof has never pulled punches with anything, and if his interviews about the show are anything to go by, then this is going to be an absolute round-the-watercooler kind of a show, week-by-week.

A cop walks the street in Watchmen.

Wait, go back, you said comic books.

I did, but don’t freak out. While Watchmen is inspired by the graphic novel of the same thing written by Alan Moore, David Gibbons and John Higgins back in the 80s, the TV show is totally it’s own thing. The creators have been very clear that while it might use some of the same characters and be set in the same world, it’s very much its own thing in almost every way. 

Think of it like the Law and Order universe. While they live in the same world, you don’t need to have seen Law and Order to understand Special Victims Unit. They’re very much their own unique, separate thing.

What about the movie?

Oh, honey. Think about that even less. That doesn’t exist, especially where this show is concerned.

Okay, phew. But what if I’m actually super into the comic books?

Then you’re already amped up for this! Good on you. Hell, you’re probably already refreshing NEON seeing if it’s up yet.

On that note, how do I watch it?

The first episode is out now on NEON and new episodes will be dropping weekly every Monday. There are nine episodes in total running through to the middle of December.

Okay, I’m in.

So I guess the answer to, “who watches the Watchmen?” is “you watch the Watchmen!”

Don’t say that.

I’ll stop, sorry.

Watchmen drops weekly on Mondays only on NEON. Watch now.

https://www.youtube.com/watch?v=-33JCGEGzwU

This content was created in paid partnership with NEON. Learn more about our partnerships here

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Sir Dan Fortesque still looks good – but that’s about as far as the good things about MediEvil go.
Sir Dan Fortesque still looks good – but that’s about as far as the good things about MediEvil go.

Pop CultureOctober 24, 2019

Review: The MediEvil remake is new skin on bad bones

Sir Dan Fortesque still looks good – but that’s about as far as the good things about MediEvil go.
Sir Dan Fortesque still looks good – but that’s about as far as the good things about MediEvil go.

The latest in Sony’s stable of 90s remasters should come with a pair of rose-coloured glasses. Sam Brooks reviews the 2019 MediEvil remaster.

In this generation of gaming, we’ve seen the glowed-up return of a few of our childhood avatars. The bandicoot spins back in, looking fresher than ever. The purple dragon flies back in, more adorable than he’s ever been. They’ve been given major facelifts, and so have the games they front. They play smoother, the colours pop more, and the kinks have been ironed out. New names (N. Sanity, ReIgnited, Nitro Fueled) are slapped on them, with a slightly less than premium price point, and they’re sold as the best of both worlds – the experience you remember, just a little bit better.

But that’s the appeal of them: They’re the same games. They just look, sound and feel a whole lot better. But the bones? They were strong to begin with, don’t need to fix what’s never been broke.

So what happens when you remaster something that didn’t have great bones to begin with? (All bone and skeleton puns from here on are unintended.)

Dan Fortesque and the Burton-esque art of MediEvil.

Let’s do a little history lesson: MediEvil is one of those franchises where the image sticks in your brain more than anything. Its protagonist/mascot, the armoured skeleton Dan Fortesque with his one bulging eye, standing in a green-hued Tim Burton graveyard, was ubiquitous on gaming shelves. It’s a stark image, if not an especially inventive one, and immediately set it apart from everything else on the market. This wasn’t cute, but it wasn’t dark either. It was somewhere undefinable in the middle. It’s like the goth kid who carried around a My Little Pony doll, performative darkness hiding a sweet heart. 

The franchise has never received the flagship treatment from Sony. It had a warmly received sequel, then the first game had a remaster on the PSP, and the first game has been ported to as many systems possible (including whatever device you happen to be reading this review on) for a quick dollar. Dan Fortesque, arguably a better designed character than either Spyro or Bandicoot, ended up in Sony’s horrible Smash Bros clone, but the series lay dormant.

When Sony started remaking their flagship 90s games – and truly remaking with new graphics, not just remastering the old ones – MediEvil was an oft-requested and wished-for remake. How amazing would the game look on a PS4? Especially with the kind of overhaul and redesign that was given to Crash and Spyro? Little was mentioned about how the game played, which is never a great sign. I remember playing the game as a wee little child in the 90s, and while I still have a near-eidetic memory of the design, I couldn’t tell you a single thing about the gameplay.

She’s a comedy queen, y’all!

Well, fans should be pleased with one thing about MediEvil 2019: The game looks great. It stays close to the Nightmare Before Christmas design of the originals, with the greens looking as radioactive as a reactor, and the sickly ghouls and ghosts look even more so. The overhauled camera – no longer the locked top-down of the original – only helps here. By modern standards, it’s nothing revolutionary, but it goes a long way to modernizing the look and the feel of the game.

But the problem here isn’t how it looks. Sony has a great handle on these remakes at this point, and knows how to split the difference between playing to nostalgia while going full ham on the glow-up; they’re like very good plastic surgeons at this point. No, the problem here is that MediEvil wasn’t a good game in the 90s, and it isn’t one now.

We’re going to keep the Crash and Spyro comparisons going for a bit. One of the huge reasons why those games have buried themselves deep in the heads of 90s kids is that they were accessible for kids. They were platformers, with levels that encouraged you to explore every nook and cranny. Combat was a part of the games, but only as an obstacle. They also weren’t especially difficult (although the remakes did subtly up the difficulty). Through persistence and working out of patterns, you could get through anything in the game.

MediEvil is the opposite of all this, and I imagine that it felt old-fashioned even back then. The levels are incredibly linear, and not especially long – you can beat each one in a little under ten minutes, and that’s even if you’re taking your time and backtracking. The combat is ever-present, and it’s unforgiving, with inexplicable leaps in the difficulty curve every few levels. Even worse, each encounter also plays stiffly, more often than not you can get stun-locked into a near-instant death, and spend a few attempts figuring out how to exploit a monster’s programming rather than its weakness. Beyond that, it’s a short game, about six determined hours of gameplay, and the combat often feels like an exercise in extending that length, rather than a well-designed mechanic in its own right.

Beyond that, it’s all a little stiff beneath the surface. The sense of humour doesn’t reach much past the design, despite Jason Wilson’s committed, goofy performance as Fortesque, who happens to lack the bottom half of his jaw. The plot – bad guy comes back from the dead for revenge, Fortesque is the only person who can stop him – is perfunctory at best, and relies too much on the humour, deflating the stakes rather than layering them with humanity.

You will die to this scarecrow. A lot.

Rose-coloured nostalgia can make up for a lot. There’s a reason why nearly every console has a range of completely unremastered releases of old games that are digitally released for old fans to spend a nominal fee on. Players will concede a lot of technological advances, like updated graphics or ease-of-life gameplay, for a chance to play something that once gave them a rush of joy. That’s true of pretty much any artform, but especially true of video games.

These remakes are a chance to cash in on that joy, but if it’s only polygon-deep, then I can imagine the shine wearing off. The first three remakes in this unofficial trilogy – the aforementioned N. Sanity, Reignited, and Nitro Fueled – have cemented themselves as essentials in my library, because they’re based on games that were good in the first place. These remakes build on the original, they don’t just remix them. But this new remaster ends up where my memory of the original is: on the shelf, more image than game.

MediEvil is available exclusively on the Playstation 4 from October 25.