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Dandara is a Nintendo Switch game with a (rare) black female protagonist.
Dandara is a Nintendo Switch game with a (rare) black female protagonist.

Pop CultureMarch 7, 2018

How video game Dandara uses capoeira to tell the story of Brazil’s beginnings

Dandara is a Nintendo Switch game with a (rare) black female protagonist.
Dandara is a Nintendo Switch game with a (rare) black female protagonist.

Tof Eklund goes deep on the historical context and significance of Dandara, a newly released Metroidvania-style game about the famous-in-Brazil folk hero.

I was certain, from the first screenshot I saw of Dandara, that there were layers to the world and narrative of Brazilian studio Long Hat House’s jump-warping Metroidvania. Reviewers seemed not to care, noting that they didn’t get the story, ignoring the game’s repeated references to the importance of recovering a forgotten past, and focusing entirely on whether they loved or hated the game’s unique movement mechanics. That may be because I was looking at reviews by white, western, English-speaking reviewers.

In Brazil, the context of Dandara is unmissable: the historical Dandara was a descendant of escaped slaves, a master of capoeira, and the last Queen of the Quilombo dos Palmares, wife of the universally-known King Zumi dos Palmares. Palmares was a independent community of escaped slaves that withstood all attacks for almost a century and grew from a starting community of a few dozen to a population somewhere between ten and thirty thousand.

I found one review that made passing mention of the historical Dandara as the leader of a slave revolt but dismissed that history as unrelated to the game. Even that review didn’t bother to comment on the significance of Dandara’s protagonist being a black (preto) woman with voluminous, powerful hair. Positive representations of black women in games are still extremely rare, let alone black, female protagonists with natural hair. Even if there was no meaningful story to the game, that would still be worth noting.

But that’s just the beginning. The history of Dandara and Palmares is also a guide to both the significance of the game’s surreal setting, but also to its strategy. There are large gaps and conflicts in the historical Dandara’s story, and it may be that some of her deeds have been absorbed into the more complete and coherent history of her husband, the King, Zumbi dos Palmares. The Palmares was defended in no small part by the palm trees it was named for: the quilombos were concealed and protected by the jungle and it’s rough terrain that favoured guerilla tactics and made it difficult to bring European cannons to bear.

Much like in the land wars here in New Zealand two centuries later, the Palmarinos (aided by native allies and runaway soldiers) turned their enemies’ war machine against itself. The mostly Angolan Palmarionos further developed their ancestral war-dancing into what is now known as capoeira, a martial art based on constant movement, evasion, and waiting for your opportunity to strike.

That is the primary game mechanic of Dandara. Dandara is capoeira. You move swiftly and decisively, almost instantaneously leaping from wall to wall. Your enemies target where you are, and as soon as they commit, you are no longer there, like the ginga, the fundamental zig-zag step of capoeira that threw off the aim of enemies with (single shot) firearms. It is always best to bring a gun to a gun fight, but a master of capoeira, like Dandara, could leap in and inflict disabling strikes with a machete or straight razor while foes were reloading or off caught off balance.

In the Dandara, your primary attack is short ranged and has to charge before each use – but you can charge it while evading, biding your time. If you try to go toe-to-toe with even rank-and-file Eldarian soldiers, you will die. The common Metroidvania strategy of “just keep shooting, jump to avoid their attacks” is a recipe for failure here. Don’t stay close – or far. Don’t keep the foe in your crosshairs. Move, move, move, go wherever they won’t expect you to be, go wherever you want them to go, wait for an opening, then get as close as you can, strike and evade again.

Dandara is a hard game, the campsites where you can raise your flag (heal and recover energy) few and far between. It’s a much faster-paced game than I usually go for, and I can understand why some reviewers found it frustrating, but once I got used to thinking about fighting in Dandara as capoeira, I got better at it. Likewise, I started thinking about exploring as more like a series of guerrilla raids, and treating my store of healing items like supplies for a journey, better make sure you have enough to get back to camp again (where they will be replenished). This led to far fewer instances of becoming overextended and then having to go try to recover my ghost for the Salt I needed to upgrade my Essence capacity.

Ghost? Salt? Essence? Yeah, Dandara‘s still surreal, and so are some of the people you help and rescue in game, including npcs that sometimes look basically human and sometimes have elongated limbs that appear to have been made out of yellow play-doh, or consist of giant heads attached to the wall opposite the one their glowing hands are stuck to. It feels like a metaphor to me: most of the friendly characters live in the Village of the Artists, which looks like a funhouse mirror version of an urban neighborhood.

Afro-Brazilians still face discrimination, and the odd, varied appearances of the artists makes sense in terms of Brazilian racial identity, which includes pretos like Dandara: dark-skinned people with obvious African heritage; but also pardos with medium skin tone who are generally assumed to have African, Indiginous, and European heritage. Both pretos and pardos face significant discrimination, even though when put together, they constitute an outright majority of the population. After brancos (whites), the pardo population is the single largest demographic in the country. There is an Afro-Brazilian movement, small but growing, that wants to unite pretos, pardos, and brancos who are prepared to own their African heritage. From that perspective, the artists appear to be pardos and brancos who need Dandara, the preto, the negro, to achieve their own liberation.

The Eldarian soldiers patrolling the streets of as the artists hide in their cramped dwellings has a contemporary relevance, as increasing violence by narco gangs has led to the decision to deploy the military in Rio de Janero, where they are encircling and isolating the city’s favelas (slums), and residents living in fear of both gangs and solders. Augustus, an early-game boss in Dandara, syncretizes historical and contemporary concerns. Responsible for the occupation of the village, he appears as a huge, long face with a pronounced cleft chin and a general’s cap, says that he is bringing order, and expresses his sorrow at Dandara’s opposition. Indeed, in the 1670s, the colonial government offered Palmares peace and recognition on condition that escaped slaves (not born in Palmares) would be returned to their “owners.” It is said that Dandara led opposition to this devil’s deal.

One version of the legend of Dandara claims that she was pregnant at the final battle for Palmares, her capoeira danced to the rhythm of the quickening in her belly as she cut a swath through Domingos Jorge Vehlo’s soldiers. I can’t find that version again now, and but it swims in my memory, like a vision. Pregnant or not, Dandara’s story always ends the same way: facing capture, she killed herself rather than be enslaved. Many accounts say that she was surrounded and threw herself off a cliff. Here history comes full circle, as the story of the videogame Dandara begins with her emergence from the Womb of Creation. Perhaps she is the historical Dandara’s daughter, gestated over a descent three centuries long, come to complete her mother’s war for liberation.

You don’t have to know the history of the Quilombo dos Palmares to enjoy Dandara, and I’m sure some players will master the game’s strategy without giving a moment’s thought to its protagonist, but the game is richer, more meaningful, if you treat its origins and context as relevant. Long Hat House clearly didn’t set out to tell the world Dandara’s story: so much of it has been lost they would have been making it up anyway.

What they have done is create a game that is true to Dandara’s spirit and legacy… and, to the unenlightened, a perfectly decent metroidvania. Dandara is best played with a light touch, with awareness, not obsession, and with the flick of a finger on a touchscreen rather than a deathgrip on a controller (this seems to be the common element in whether reviewers love or hate Dandara’s controls: it really is best on Switch or iPad). Don’t mistake that lightness for triviality: its lightness is capoeira, the bearing of a heavy heart as if it were a feather.


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These are McLeod’s Daughters. They are all lesbians.
These are McLeod’s Daughters. They are all lesbians.

Pop CultureMarch 7, 2018

Theory: all of McLeod’s Daughters are gay as hell

These are McLeod’s Daughters. They are all lesbians.
These are McLeod’s Daughters. They are all lesbians.

Sam Rutledge is a die hard McLeod’s Daughters fan. Here she posits her (entirely canon and correct) theory that all the characters in the show are, in fact, gay.

If you somehow managed to miss every single episode of McLeod’s Daughters when it aired, because you didn’t have a television or you had better taste than me, let me describe it to you: it was an early-mid ’00s look at life on a sheep and beef farm in western Australia, rife with sexual tension and horse butts. And I don’t mean it was a soap opera set on a farm where a lot of extremely tangential things that could easily fit into an episode of Shortland Street happened. Nor was it an excuse for clothes to come off and the audience to witness several steamy rolls in the literal hay every episode. This show is about FARMS.

I mean, it’s about camp drafting and tomato chutney gone wrong, and losing sheep and feral bulls and horse breeding programmes. It’s about sibling relationships and land rivalries and ‘we didn’t have a good time at the sales this year’ drama. It’s surprisingly well-researched and feels authentic enough that I could actually believe some of the writers have set foot on a farm before.

My favourite kind of butt.

McLeod’s was appointment TV for me for years; I watched the clock like a nerdy preteen hawk, desperate to kick the six people who lived in my house out of the living room. As a bona fide Horse Gal and, as I would slightly later discover, extremely gay, there was something so magical about watching a show that I felt had been made specifically for me. It was filled with horses and beautiful women and more women, who were beautiful, and they rode the horses and had beautiful hair and faces and I loved them. (Listen I know it seems obvious that I was gay now, but I swear that was my total thought process at the time and I never considered it weird at all.)

The first three seasons McLeod’s Daughters centred on Claire and Tess McLeod, two sisters who may have ended up being half-sisters, full sisters, cousins or all of the above by the end of the show. The McLeods were as numerous as hydra heads – every time one died or went to Argentina another two would pop up in their place, impossible to eradicate.

Tess and Claire had been estranged, but when their dad died and Tess saw the opportunity to make some hot dollar and buy a bunch of La-Z-Boys she called in to see her sis, a classic soft butch and perpetual bachelorette.

Oh right, sorry, did I also mention that everyone on this show is gay?

I guess it’s not ‘technically’ ‘canon’, but as an Official Gay Person, I can say with confidence: this show is absolutely rank with homos. It’s a degustation of gay. Even the theme song includes the cherished lyrics ‘you’re not alone, ‘cause I’ll be there, whooOOOAAA oooh OOHHHH’ – a gay refrain if I ever heard it – which segues into approximately 42 weekly minutes of distinctly gay behaviour by every character on screen. If you played a ‘spot the homoerotic subtext’ drinking game with this show you would be toasted within ten minutes. Just absolutely slaughtered.

Tess: dressed to impress.

Tess, the city hottie, arrives at the Drover’s Run ranch and spends the first episode running around in a dress with literally no bra, a bold choice given the wind and her classic early-2000s spaghetti straps. She’s the hard femme hero we need and deserve.

Now you might be saying, “Tess, a lesbian?” because I imagine you clicked into this to ask exactly that question for every character I mention here, but YES. Tess is immediately jealous of Becky, a straight up babe and title holder of Gungellan’s Baddest Influence. Being jealous of a girl who thinks it’s a great gag to flash her tits at all the male farm workers is an extremely lesbian move, Tess, because the jealousy is actually about attraction every time and I won’t hear a word against it.

Pretty classic gay haircut right?

Becky is maybe, I’ll admit, a little more bisexual than the others, but I still believe in my heart of hearts that after they left the show she and Jodi eventually found each other again because they realised they were in love and now they live happily ever after wherever it is in Australia that lesbians congregate and grow artisanal vegetables. Becky doesn’t care what people think about her and she kisses men so they’ll buy her drinks and it takes a lot of confidence to do that. Gay confidence? You read the title of this article so you better believe I think it’s gay confidence.

Becky is experimenting with the muscle tee look and it works for me.

Jodi is a late teen in the first season of McLeod’s, and easily influenced – when Becky turns up to help the shearers in a crop top and a denim skirt (why denim? Why a skirt? Because in 2001, we must), it doesn’t take long before Jodi is changing her clothes to something just as inappropriate for the situation. When Becky cuts her hair, Jodi immediately says “wow” and her mum Meg can see in her eyes that she’s already considering doing the same thing to her own hair and MAYBE MORE. I’m no expert, but I’m ready to believe that if she can so easily consider cutting off her hair it wouldn’t be that hard to also change her sexuality.

I don’t know why they had Meg go through enough cigarettes to smoke a fish but it’s hot.

Speaking of Meg Fountain, as I always want to be, she’s the resident Mom Friend of Drover’s Run and she just wants to provide delicious food and tomato chutney for her gay family.

When did we as a society stop tying our sweaters around our waists? When did we decide that was an unacceptable practice?

But by far the most textbook, the most classic eau de lesbiàn, wants to go to bonetown with a gal pal, gay-ass homosexual is… our favourite flannel-wearing, no-nonsense, almost always angry about something McLeod, Claire. Everything about her screams GAY CULTURE. What’s gayer than being mad all the time?

I’ll be honest with you – I feel a little weird going so ape on saying that Lisa Chappell is playing someone she thinks is gay but no one else on the show does but THAT’S WHAT IT FEELS LIKE.

Heteronormativity is a trip. Claire is like if you took the gayest person you could find and asked her to pretend to be straight, and everyone else also pretended she was straight and then in season three you ended up with a WHOLE BABY because of it. Like Lisa Chappell, call me. We can talk about this. Also, a lot of other things, please go on a date with me.

What is even going on here.

I mean, I know the synopses for this show like to mention the term ‘odd couple’ but I really don’t think they know how appropriate it is. Just two gay sisters watching some soft core porn before going online to cyber. Don’t believe me? It happened:

You know which room she picked.

I don’t even know where to begin with the names of these chatrooms or with Claire having called herself ‘Farmgirl’, but I do appreciate that Tess gave her like a full crash course on how to use the internet for sex earlier in the episode. I’m not sure it helped – she almost immediately uses the words ‘big boy’ and ‘slow down’, classic heterosexual moves, and then manages to disconnect the internet accidentally.

She does not return to it.

Remember when Aaron Jeffrey was on Outrageous Fortune as a villain? This collar is more villainous than that.

On the male end of the gay spectrum, Alex Ryan goes to the rodeo and is ostensibly “showing Tess around” but the absolute king of the Unnecessarily Popped Collar spends at least ten minutes checking out all the (male) bronco riders with a sweet little smile on his dumb face.

I know he and Claire have some sort of ‘romance’ ‘plotline’ develop in season three, but they have the chemistry of two dudebro brothers obsessed with outdoing each other and I don’t buy them as a couple for one second. I reckon all Alex really wants in his life is a gentle and well-dressed rural boy who is good with his hands and wants to snuggle up on the couch at night. Outwardly butch, inwardly soft as hell. Maybe someone like… Dave the vet???

Alex is literally more femme than Claire.

Interestingly enough, the one canonical gay character on this show turns up in the second episode to solve a sheep-shearing crisis – I know, I know – and in a bizarre B plot, everyone thinks he’s a murderer but really he’s just hiding the fact that he’s gay and that’s why his wife left him. He would rather people believe he is a murderer than a regular boring gay person. A murderer.

A MURDERER.

There’s a guy just living his whole sheep shearing life with everyone certain he threw his wife and kids in a river because all these rural Aussies have the internet-intelligence level of Claire McLeod, and he’s just fine with it. Like, is he ever going to get a boyfriend? Is his boyfriend going to be into murder? Is he going to have to go on the East West Bisexual Network under a fake name to find true love???

I’m so concerned about what was going through the writers’ heads for this storyline. I mean, I get the ‘macho farm boys don’t like gays’ part even if it makes me feel uncomfortable and sad; I just wish there was a way that they could have handled it without the ‘we’re gonna pretend he killed his family’ part.

Anyway, don’t ever let anyone tell you we haven’t come a long way on TV. I know you all hate me for egregiously slapping gay labels on everyone in sight and ruining this show for you, but man. At least I can do that now without couching it as an article about a bunch of murderers.

Even without murdering homosexuals McLeod’s Daughters had its sticky moments, and at its end it had devolved completely into the thing it had detested at its beginning – a soap opera with no real defining features. After eight seasons it ended on a low note, only two of the original cast members (who had left and then come back) there to see it out.

When I recently started rewatching the show I assumed that plenty of its attitudes and plotlines had aged badly. But while some of the acting and dialogue is hokey and the clothing choices are ATROCIOUS (if anyone ever brings early 2000s clothing back into fashion I will come for them), this is a series made by women largely for women and there’s honestly not a lot of shows that have been made since that compare to it.

That’s not to say there aren’t several shows now that are specifically For The Ladies – some are even gay! But I do lament that we’ve never had a reboot of McLeod’s or at least a reunion-type miniseries that I could pretend I don’t want to watch but I end up finishing every episode like a damn gateau.

Where everyone is gay whether you like it or not.