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Pac-Man devouring this book would be a worthy fate. (Image: Tina Tiller)
Pac-Man devouring this book would be a worthy fate. (Image: Tina Tiller)

BooksDecember 7, 2020

Review: Ready Player Two deserves a ruthless force-quit

Pac-Man devouring this book would be a worthy fate. (Image: Tina Tiller)
Pac-Man devouring this book would be a worthy fate. (Image: Tina Tiller)

Nine years ago, the author Ernest Cline published the monster hit Ready Player One. Somehow, despite being a huge gamer nerd, Sam Brooks managed to avoid it – until now. We also made him read the sequel, which came out last month. Sorry, Sam.  

Ready Player One is an ode to the kind of white nerd culture that has taken a quite deserving beating in the years since its release.

Here’s a passage that occurs not far into the sequel, Ready Player Two:

We lost our virginity to each other three days after that first kiss. Then we spent the rest of that week sneaking off to make the beast with two backs at every opportunity. Like Depeche Mode, we just couldn’t get enough.

Throughout this book’s bloated 384 pages, I kept coming back to this passage. Not only is it a symphony of bad writing, but each sentence builds on the previous to create a weird mini-narrative that is remarkably disrespectful of both the story and its readers.

The first sentence by itself? Fine. It’s not elegant, and it skates over a significant development in two major characters’ lives, but it’s not inherently offensive. The second? Simply reading the unironic use of “the beast with two backs” makes you feel worse about the narrator, the author and yourself. And the third? Well, that’s the worst thing to happen to Depeche Mode since the 80s clocked over into the 90s.

However, there is one good thing about this passage: it quite handily illustrates nearly everything that is wrong with Ready Player Two. So, in the interest of making lemonade from rotten lemons, I’ll use this passage as a way to interrogate where Ready Player Two fails, and how. Again, for emphasis: And how.

We lost our virginity to each other three days after that first kiss.

To catch you up a bit on Ready Player One: it’s set in 2045, after climate change and an energy crisis has pushed the world into a tech-dystopia. To escape their grim reality, people hook into a VR-type situation called the OASIS, which is one part MMORPG and one part social substitute. James Halliday, a barely-veiled Steve Jobs and the creator of OASIS, dies and leaves behind a series of clues, all relating to his obsession with 1980s pop culture. Anybody solving these clues will gain access to his vast fortune and also control of the OASIS. The plot follows socially awkward nerd Wade Watts as he figures out all the clues, and the book ends with him being literally on top of the world, essentially a somewhat benevolent tech dictator.

The prose of Ready Player One was fairly rudimentary, but you could forgive that due to some pretty inventive world building and action set pieces. In the sequel, though, Cline takes a full step back, ditching any sort of elegance or beauty in favour of getting through the plot as quickly as possible. The prologue of Ready Player Two skips through what could, and should, be a novel in itself: a new system called ONI, which takes virtual reality one step forward by allowing users to step into and experience other people’s lives, is discovered by Wade in the first few pages. Over one scant chapter, this technology becomes an addiction for the entire planet. The conversation where Wade and his allies from the first book, Samantha, Aech and Shoto, decide to release this technology to the public is rendered thusly:

We didn’t make our decision lightly. We weighed all of the pros and cons. Then, after a heated debate, the four of us held a vote.

Why not show us that conversation? There is meaty philosophy to wrangle with here. Just what are the implications of giving the public access to a technology that, in effect, allows them to enact any fantasy without any material consequences? Instead of addressing this Cline vaults over it in a few sentences.

The entire book is written this way – as though it’s been written by someone editing the Wikipedia page for the book. Even when the novel’s actual plot begins (another quest, albeit with higher stakes) the only time that Cline’s prose really takes off is during the action sequences. Even then the writing has the cadence of a precocious child recounting a fantasy game they played with friends during lunch. Every sentence reads as though it should be prefixed with a breathless “and then”.

I’ll take enthusiastic world-building over dispassionate plot progression any day. Unfortunately, the book has significantly more of the latter. Cline is the kind of writer who will devote multiple paragraphs to explaining the new security system of Wade’s billion-dollar home, and only one to Wade losing his virginity to the love interest, Samantha/Art3mis, of the previous book.

Then again, maybe we should be thankful he only devoted the one sentence to it.

(To fend off the nerd-pedants, there is a second more oblique passage, earlier in the book: “I was truly, madly, deeply in love with Samantha. And I was still reeling from losing my virginity to her just a few days earlier.” )

Not unrelated: Mark Zuckerberg, and attendees of the 2016 World Mobile Congress plugged into VR headsets (Photo: Facebook)

Then we spent the rest of that week sneaking off to make the beast with two backs at every opportunity.

About halfway through, I wondered if I was being too harsh on Cline. Maybe his simplistic, overly-explanatory and surface-level prose was his way of getting us inside the head of Wade. The awkward nerd of the first book turns tech billionaire in this one, and he dives into those excesses rampantly. He abuses his newfound omnipotence in every way possible, although the reader is reminded, in a way that feels editor-lead rather than author-lead, that Wade is aware that he’s being a jerk. 

This is most egregious, unsurprisingly, in his treatment of women. Early on in the story, Wade starts cyberstalking his ex-girlfriend: “Since I’d already violated her privacy, I decided to go full-on Big Brother and have a look at her headset feeds.” To Cline’s credit, he presents this as the huge moral transgression that it is, but he quickly forgives Wade, and handwaves any lasting damage that his actions might have.

The backbone of the plot involves Wade seeing the world through the eyes of Kira, the unrequited love of Halliday (the Steve Jobs stand-in) through the ONI. He relives her experiences and slowly begins to build an understanding of this woman. But even this is facile, and Wade’s understanding is summed up, as so many things in this damn book are, with one sentence. After spending some time inside Kira’s head, and her lived experience, he feels “closer to [her] now, more aware of her as a human being”.

If you feel gross or weird about that, it’s because it’s gross and weird. The idea of VR as some revolutionary technology to hardwire empathy into people is one that’s long been criticised, and I’d frankly say debunked. VR doesn’t make you aware of somebody else’s experiences, it makes you hyper-aware of the limits of your own experience. Even if we were to go along with Cline’s idea that being inside Kira’s head makes Wade a more understanding, empathetic person, none of that is borne out by how Wade thinks, talks or acts for the rest of the novel. He’s still the omnipotent global dictator that he is at the start of the book, just with more awareness that he’s a jerk. 

But awareness means nothing without action, and Wade still acts like any socially awkward nerd acts when he’s given a modicum of power, let alone unlimited power: he’s an absolute asshole. And the way Cline writes him, he’s an asshole who can only express himself in cliches, run-on sentences stuffed with more proper nouns than an acceptance speech, and exhausting cultural references.

For example, the below moment is meant to be a climactic moment of understanding between Wade and his poor girlfriend Samantha:

“I remember,” I said. “After she died, you would rewatch those movies, to feel closer to her, and to better understand who she was. I remember telling you that I did the same thing with my dad’s comic book collection, after he died.”

Look, there’s a minute chance that Cline is so inside the head of his protagonist, Wade, that his poor prose is a choice rather than a reflection of his ability. You know, like Lolita without the paedophilia. But Wade Watts is no Humbert Humbert, and Ernest Cline is sure as shit no Vladimir Nabokov.

2007, Florida, Prince (Photo: Jonathan Daniel via Getty Images)

Like Depeche Mode, we just couldn’t get enough.

At least Prince is dead so he didn’t have to read how Ready Player Two depicts him.

One of the force-quit moments for readers of Ready Player One was deciding they were simply unable to deal with the barrage of cultural references. They were cacophonous, and if you’re in Ernest Cline’s demographic then chances are you enjoyed them. There’s nothing wrong with that – god knows if there was a book called It’s Me Cathy that pulled together references to the Bronte sisters, Kate Bush and all things in between I would not care to hear any criticism of it.

Cline’s use of pop culture in his novels is nerd wish fulfillment at its most ridiculous. It asks the question: what if your deeply specific knowledge of cultural touchstones could actually solve all your problems, rather than just make you deeply annoying at dinner parties? Ready Player One answered that question with varying degrees of success, while ignoring the fact that Wade’s skill was just a moderately deep knowledge of ’80s pop culture. It’d be more remarkable if Wade, as a white nerd, didn’t know about Star Wars at all, for example.

Cline runs into an inevitable problem writing about the past from the viewpoint of the future: the present is going to get in the way. So while the cultural references of the first book might’ve been fine in 2011 – and that’s a terse stretch of the word “fine” – a book populated solely with nostalgia for art made by white nerds is not going to fly in 2020. (Which is to say nothing of the bizarre logic of these kids being obsessed with ’80s pop culture, which is like if teens these days were obsessed with ’40s pop culture. Again, give me that book.)

Wishing that Cline had a bigger pool of references feels like wishing upon a monkey paw, which I can only assume is curled up something fierce in the author’s home. Still, I don’t think anybody would have expected him to write a sequence in which his protagonist is offered sage advice by DJ Spinderella from Salt ‘n Pepa rapping the chorus to ‘Push It’.

That’s just a few pages, though. Even worse is an entire section, an act even, of the book being devoted to Prince. While told energetically, Cline seems to fail to understand any of what made Prince a once in a generation talent: he blended genre, bent gender, and transgressed both industry and art, all within the boundaries of pop music. Prince probably would’ve hated everything about Ready Player Two, not just his own depiction, which reduces him to “The Royal Badness” and little else. (Cline’s understanding of gender is too much to get into at length here. You can probably guess it’s not great, but it’s worth bringing up the moment where Wade encounters a trans woman, and Cline spends the next few pages interrogating his sexual response to her. Moving on.)

So yes, Cline’s references to art made by women and people of colour is deeply tokenistic, but so are all his references. It was better in Ready Player One, when those references were grafted onto a plot about an impoverished kid triumphing against a mega-corporation, but in the second book, where that same kid is a multi-billionaire, reading those references feels like watching a snake gag on its own tail and then throw up. Cline isn’t a good enough writer to weave the references in elegantly, so there are horribly awkward sentences like this:

This had to be Kira’s drunken stepfather, Graham – who was clearly enraged, and only keeping his distance thanks to the cricket bat that Og was clutching with both hands and brandishing threateningly, like Shaun of the Dead.

Yikes. Not only does the reference take the reader out of the horrifying, triggering situation, that’s not even what Shaun is called in Shaun of the Dead! He’s just Shaun. It takes a special lack of talent to combine bad writing with soulless writing, but Cline’s managed to do it. In the world of the novel, he’s taking from the graveyard of culture to honour what is long past and forgotten. In the real world, he’s cashing in on the love that audiences have for his artistic superiors.

The one saving grace of the Depeche Mode reference, the unfortunate chaser to a cursed cocktail, is that it comes early enough in the book that you won’t feel bad putting it down. Enjoy the silence.

Ready Player Two, by Ernest Cline (Century, $37) is available from Unity Books Auckland and Wellington

Keep going!
a few buildings and rocks outlined against deep blue twilight with a normal moon in the corner
Full moon over Kaikōura, 2020. The eclipse will look different to and more exciting than this. (Photo: Matthew Micah Wright via Getty)

BooksDecember 6, 2020

The Unremembered, a short story by Patricia Grace

a few buildings and rocks outlined against deep blue twilight with a normal moon in the corner
Full moon over Kaikōura, 2020. The eclipse will look different to and more exciting than this. (Photo: Matthew Micah Wright via Getty)

This short story, The Unremembered, appears in the new collection Scorchers: A Climate Fiction Anthology, alongside stories from celebrated Australian and New Zealand writers such as Tulia Thompson, Renee Liang and Witi Ihimaera.

There was this woman named Rona. She was the one pulled up to the moon for swearing.

Rona was ordinary – wife, mother, three kids. (Strictly speaking she had many children because in those days your sibling’s children were your children too. Your first cousin’s kids were also your kids. They were truly yours because they all had the same grandparents. Cousins were not referred to as cousins, but as brothers and sisters).

Anyway, Rona, wife and mother, was also maker of garments, baskets, mats, containers; hunter, gatherer, carrier of water; storyteller, gossip. When men went to war, Rona went with them, providing food and water to fighters, joining in the fray if that became necessary. Maybe she was sharp tongued and quick tempered as well. But, ordinary. Same old same old.

So, what was this ordinary woman doing, sitting up there in the moon? Those who chose to stand in judgement of her said it was her own fault that she’d been taken up, never to see her people or her children again. Brought it all on herself, they said, when, one moonlit night she went running along the tracks to the spring to fill her calabashes with water. She was almost there when she tripped and fell. Most of the calabashes broke. Her ankle broke. Bang.

Rona, in her pain and confusion blamed, not the passing cloud, but the moon, for her being unable to see the tree roots which caused her fall. She looked this most eminent ancestor in the eye and yelled a few bad swear words.

Moon was not going to stand for that. By way of punishing Rona, she wrenched her from her sitting place and took her on a journey to the sky. Rona grabbed a nearby tree in an attempt to anchor herself to Earth, but the tree was uprooted, and there she was, sailing away, the mānuka in one hand and the remaining calabashes in the other. Ka mau te wehi!

That is why, up there, on the night of Rākaunui when Moon is at her fullest, Rona can be seen with her little tree and her water containers.

The anthology is edited by Rosslyn Prosser, HOD of English and creative writing at the University of Adelaide, and climate activist Paul Mountfort, chair of AUT’s creative writing centre (Image: Supplied)

In many accounts this is where the story ends, the moral of the tale being about respect – watch your tongue, taihoa or verbals, disrespect those on whom life itself depends and you’ll be the loser, abuse your ancestors and you abuse yourself.

More extended accounts of this story, while not diminishing the lesson to be learned, throw a more positive light on Rona’s situation. And this is where ordinary becomes extraordinary. This is where the wife, mum, provider and sometime warrior becomes elevated in more ways than one. It’s the time when Rona, in partnership with Moon, becomes the tide controller. Tai timu, tai pari – the tide comes in, the tide goes out, according to the pull and release of Moon-cum-Rona. Seasons come and go under their influence.

So, the wrong-doing on Rona’s part, in time, became a positive for her. She lived down her misdemeanour and though she never saw her kids again, she knew they would be all right with all their other mothers. She would never see her people again, but knew she could be of service to them in her new role. It was a peaceful, war-free existence Rona led.

People, because their life depended on it, understood all these moon phases inside-out, back-to-front and every-which-way. That’s how they knew when to plant or harvest their spuds, corn, etc. It’s how they knew when to fish, gather shellfish or parengo. Calendars, all in their heads. Everyday stuff. When to go to war entered into the calculations. No one wanted to be doing war stuff at planting or harvest time, or when the blind eels were running.

Perhaps the children missed this particular mother. Perhaps the people missed this particular personality and the extra pair of hands, but maybe as time went by, it could be with a sense of enormous pride that Rona’s descendants looked up and whispered that it was their tūpuna, Rona, who rolled and unrolled the tides, ordinary become extraordinary.

That’s the happy ending.

As there is no more on record regarding this piece of storied history to do with Rona, Moon, tides and seasons. If we thought to update or extend it, and if we dared, it would need to be a matter of DIY.

It could start like this:

As the centuries went by Rona couldn’t help noticing all was not well with the world out there. She noticed little things at first, which she didn’t like to draw attention to. Rona watched her tongue these days, didn’t want to speak out of turn or to seem unduly critical, but she became more and more worried. After much thought she decided to share her concerns with Moon.

The conversation could go like this:

“Something’s not right out there on the world,” Rona said to Moon.

“Hmm,” said Moon.

“It’s in disarray.”

“Ahh um … ”

“You don’t have to spare my feelings. I’ve already figured the problem on Earth is to do with my own species.”

“Well, now that you mention it … ”

“Know-alls. They’re wrecking the place.”

“I can’t disagree with that, but … “

“Killing off other life forms who’ve been living together long before they, myself included, came on the scene. Leaving them to die. Pulling the guts out of Earth, the provider, she who sustains all of life. Who in their right mind … ?”

“I agree. Not how it’s meant to be.”

“Killing their tuākana – plant life, all creatures. Out of control, running amok.”

“It’s a development, a malfunction, I believe. A rogue element has taken over the susceptible.”

“Who are?”

“The Unremembering.”

“Unremembering? Unremembering? I think you’re being too polite,” said Rona. “I mean this is serious … ”

“Unremembering about interdependence, unremembering about the mauri of all things, unremembering that all have an important place in the universe. These most junior, last-to-be-made, or last-to-become, knew their place once.”

“Now they’re ravaging forests and waters, despoiling the atmosphere, trampling all over those who are their older brothers and sisters. Unremembering has led to a perceived Eminence, which became Ascendancy, which became Dominance, which became Superiority … ”

“Not to mention Arrogance, Abuse, Avarice … ”

“Which became Rapacity, which became … ”

“Contempt … ”

“Which became Supremacy.”

“It can’t go on. It has to stop,” said Rona. “They need pulling up.”

“Oh no, we couldn’t do that, couldn’t bring them here, they’d trample all over us,” said Moon, “they’ve already visited and thought nothing of going away and leaving all their debris floating about.”

“I was pulled up, punished. I learned my lesson.”

“Or perhaps you were saved, taken away from a worsening situation. And anyway, punishment wouldn’t help.”

“I think you’re being too conciliatory. Someone has to make a call. The way I see it is they’re stealing from their own kids, messing up the lives of their own descendants, taking the futures of their grandchildren from under their feet. With respect I think you’re excusing them, indulging them. Something needs to be done.”

“Earth’s fighting back,” said Moon. “She doesn’t need ngā tāngata for her own survival, but out of kindness, out of love for the pōtiki she sends out warnings – Fire, Water, the Plague.”

“Is anyone listening?”

“There are the bystanders and the deniers, then there are The Voiced, who know they are affected, know they are part of it all. They’re fighting for their lives and the lives of those to follow. Theirs are voices that echo round and round in tunnels without end.”

“And the Unvoiced?”

“They are the innocent, the neglected, the abandoned, the downtrodden, the rawakore, who live with death, who have done no harm, but who are collateral damage within the destructive environment of those who eat the world.”

“But, I too, am of The Unremembering who are self-destructing,” said Rona. “I am also of the Voiced and the Unvoiced. I am all of them. All of them are me.

“I must return to be among my society – ngā tāngata – as we take our leave. None should remain as Earth regenerates … ”

“Without its last born?”

“ … Who will become The Unremembered.”

Scorchers: A Climate Fiction Anthology, edited by Paul Mountfort and Rosslyn Prosser (Steam Press, $29) is available from Unity Books Auckland and Wellington.