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Pop CultureNovember 5, 2015

Gaming: Taking Time For A Pointless, Expensive Hobby

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Having acquired the grand old age of 32, a lovely wife and a penchant for cooking aspirational middle-class dinners, Josh Drummond examines the nagging question of where to find time for games.

My name is Josh Drummond, I’m 32 years old, and I play videogames.

Just not very much, apparently. With this videogame writing gig came a realisation; I don’t actually play games that much these days. I thought it was a symptom of my advanced age, and living a grown-up life – work, cooking dinner, spending time with my wife and friends, exercising, working on my in-spare-time business, writing. I have a fairly full life, it suddenly occurs to me.

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I am not complaining. Not being able to find time for what is, ultimately, a relatively pointless and expensive hobby is very much what we glibly term a first-world problem. Perhaps unfortunately, I love videogames. I find playing them both relaxing and exciting, something utterly absorbing and yet wholly inspiring.

This is Minecraft.

But the fact remains that games are incredibly time-consuming. I spent upwards of 80 hours finishing the latest Grand Theft Auto, and that’s ignoring the time I spent with my brothers and a few mates over at my place, taking turns to hoon around, killing and blowing up as much shit as possible. Modern big-name games take hours, often hundreds of hours, to finish to any degree of completion, and that’s just the single-player. Multiplayer is even more of a time-sink. As responsibilities stack up, this become harder to justify. Maybe that’s why hard-core gamers call themselves as stupid a name as “hard-core gamers.” It’s identity-building; a way of attaching massive importance to gaming, thereby justifying the time spent on it.

I still want to spend time on it, though. The only thing for it is to find time.

Finding time for anything is a bit of a misnomer. “Taking time” is much more accurate. I’ve literally had to steal time from other bits of my life to invest in gaming. I started with low-hanging fruit: Internet bullshit. Reddit went unread, and so did Twitter and Facebook. Stuff stuff.co.nz, I’d rather play Minecraft, so I did.

More Minecraft. Minecraft is amazing. You should play Minecraft.

Another weird trick (spouses hate him!) is stealing time from downtime. Any given game of Rocket League is done in around in five minutes. Mobile-friendly games like Hearthstone can be played, slightly yuckily, on the loo, if you can stand friends and co-workers speculating about your bowel health. Sadly, taking a cigarette break is becoming less and less socially acceptable, but it’s probably still worth taking up smoking just so you can take frequent ten-minute breaks to suck a durry while you play Terraria with one hand.

The next time you borrow someone’s phone, think about how many times it’s been to the toilet with them.

The problem of big-name, high-investment games remains. Those hundreds of hours are hard to find, and if the game isn’t engaging enough to prevent thoughts of “I could be doing something else right now” from breaking in, playing can become a downright chore. The solution is playing only amazing games. There are far too many good games out there than any one person can actually play, so you can afford to be fussy. Actually, games are so damned expensive that you can’t afford not to be fussy. Don’t waste time on bad games. Life is too short.

When gaming is good, it’s best of creation and consumption, all jumbled up together – a treat for the bits of the brain that supply dopamine in return for risk and reward. It’s like reading, except it’s much more shareable – instead of your own private hallucination of someone else’s imagined universe, you get to occupy one that is to some degree objectively real, and a mate can come too. You can collaborate on world-building in Minecraft; shoot aliens (or each other) in Halo, or endanger your marital stability with Mario Kart. Even single-player games have shared stories; emergent narratives that come out of a singular experience can still be shared with others who play the game. They’re at once familiar and unique. Pointless and expensive, sure, but super fun, fun like nothing else. (And on the “expensive” note, it suddenly occurs to me that if you are investing hundreds of hours into a hundred-dollar game, the cost, per hour, is less expensive than water. The only hobby that comes cheaper is masturbation.)

Single player or multi, casual or immersive: Gaming is love. Gaming is life. It’s worth taking time for.

https://www.youtube.com/watch?v=XadiXg5l6ik
This is a video of my wife Louise, my flatmate and I playing Mario Kart. Louise came 9th and didn’t speak to me for an hour.


This post, like all The Spinoff’s gaming content, is brought to you by Bigpipe, purveyors of New Zealand’s best naked broadband.

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Pop CultureNovember 5, 2015

Television: Swapping News for Reality – Looking Back on a Bad Year for TV3

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With yesterday’s terrible news about flagship current affairs show 3D, Duncan Greive assesses the MediaWorks’ strategy, a year on from its flashy relaunch.

Yesterday, at the well-known bad news dump slot of 4.56pm, I received this via email:

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3D is TV3’s flagship current affairs show – the place where its best journalists go to do their most important work. Paula Penfold and producer Eugene Bingham played a key role in the quashing of Teina Pora’s convictions for the rape and murder of Susan Burdett in March of this year. One of the grossest miscarriages of justice of recent times was overturned in part because they doggedly pursued the case, despite the Police’s general indifference to it. And a young man done very badly wrong now breathes free as a result.

The show does this kind of thing regularly. On Monday, less than 48 hours before this ‘review’ (in name only; as with Campbell Live) was announced, 3D played the latest of its NZ On Air-funded ‘3D Investigates‘ special programmes. In it Sarah Hall spent a TV half hour looking into allegations of a culture of bullying in our Fire Service. It was meticulously researched, featuring dozens of interviews with ex-Service members, many of whom looked scared out of their minds to be talking on camera. Just persuading them to talk would have taken months.

On Morning Report today a follow up revealed that the Mangawhai Fire Station is essentially without staff capable of driving during the working week. That’s a big community, relatively isolated, just hoping it doesn’t catch fire during business hours. Why? Because the station appears to have a chronic problem with workplace bullying, to the point where a large number of volunteers have resigned rather than work alongside Mike McEnaney – a man who is the public face of the Fire Service.

That’s a big story! One of the key roles of government is to keep its citizens safe, with preventing them from burning to death high up that list. And 3D was one of the last places that kind of public interest story could be told at the length it requires, in front of an audience large enough to force change from the relevant parties.

Now MediaWorks has seemingly deemed the show a relic, a style of journalism no longer relevant in 2015. Too costly. Tellingly, this is despite the show being propped up with over $500,000 in public money, to produce the 3D Investigates episodes. In light of that, it starts to look like less a commercial decision than a philosophical one.

The bigger question that has to be asked is about the quality of the decision making at Flower Street. Almost exactly a year ago I watched in The Cloud, down on Queen’s Wharf, as the new MediaWorks was born. It was an ecstatic scene, buoyed with hope and energy. It must have cost a fucking bomb. I went home immediately afterwards and wrote a crazed, hyperbolic love letter to the vision, summed up below:

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Mark Weldon clearly liked it – he forwarded it to the whole company the following day. I don’t think he’ll be doing the same this time around. Because while I still think the vision we were sold that night was beautiful – a big, bold organisation, with talkable reality TV, strong local comedy, big personality news – the execution has been woeful.

The reality shows were – with the notable exception of the The Bachelor – mostly weak. Ratings plummeted for X Factor, Masterchef was a tepid bomb, The Block is generating nowhere near the interest of previous years. Come Dine With Me was brilliant, but senselessly sent to die in the firing squad of the just-vacated 7pm slot.

Most productions were manifestly asking good people to do too much with too little. They lacked for strong narratives and were notably poorly cast.

The local comedy has been better handled: raising Jono and Ben to an hour; expanding the 7 Days brand; making Fail Army an unexpected joy; launching Funny Girls. All good things, though similarly, a small crew being asked to create hours of television across multiple shows means signs of wear are often visible.

The big problem was news. Paul Henry arrived – no issue with that. It’s a light morning news show which pretends to be nothing else. Henry himself is surrounded by strong personalities who call him to account when he steps out of line – which is less often as a result. Newsworthy came too, and is positioning itself out as a place which embraces the chaos of this era. Probably what you want out of the late night slot.

But hard news has been decimated. Campbell Live was bled out in the most bitter and public way possible. I saw one of their reporters at an event last night. He still seemed slightly in shock at the brutality and senselessness of it. The bitter irony being that the campaign to save it produced the channel’s best ratings of the year – maybe the best they’ll ever have from here on out.

It has been replaced with Story, a different kind of news show. Faster, more combative, perhaps a little glib at times. Certainly not worse, just different. But it is unaccountably staged just four nights a week, and has had to work incredibly hard to heal the open wounds within and without of the organisation as a result of its predecessor’s axing. Let’s not even mention Scout – a gossip site without much gossip.

Now 3D has been put into the Campbell Live sleeper hold, after being shunted from a plum 6.30pm Sunday slot, straight after the news, to a terrible 9.30pm Monday slot, following that well-known current affairs lead-in Heroes Reborn. Shockingly, its ratings fell.

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But it’s hardly alone there. The Block had its worst debut everX Factor had its audience drop by a third between seasons. Jono and Ben has suffered too, mostly courtesy of a series of disastrous lead-ins post Campbell Live. Some of the overall decline is attributable to the loss of Home and Away, sure. But some must be linked to the callous and contemptuous attitude toward news the channel has exhibited.

News used to be a signature of TV3 – pacy, punchy, no-bullshit news. It had an energy and attitude which seeped into everything the channel did and stood for. But the summary execution of two of its biggest news properties, despite an uproar and Campbell Live‘s extraordinary ratings, gives credibility to the conspiracy theorists.

They’ve long muttered that the Weldon-Christie duo really are ridding TV3 of anything resembling hard news, anything problematic to their political views.

I still don’t think that’s the case. Seems too crazy, despite the circumstantial evidence. I’m leaning more toward another diagnosis: incompetence.

A year ago, during that gaudy presentation, there was a clear strategy visible: make exciting, dynamic, talkable shows on TV3; keep radio rolling; then sell or float the business.

That’s why you would bring a guy like Weldon on. Ran the NZX very well, brought it into the 21st century. Will come in. Clean house. Cut fat. Sell on. Job done.

Only, he’s not done that. He’s presided over a period in which TV3’s brand, for so long so strong, has been badly eroded on multiple fronts. And correspondingly the company’s owners, Oaktree Capital, now possess a media company which is no longer anything like so valuable as it was. That exit strategy looks a long way off.

Which makes you wonder – will Weldon last the year? And will some poor sap have to come in and clean this mess up? Starting with rebuilding the news brand?

More specifically, in time, will the axing of 3D look like the end of a tough period of reorientation. Or the last, flailing act of an administration which got it very badly wrong.