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UncategorizedJune 17, 2016

Podcast: Business is Boring #7 – Kris Sowersby, the font designer superstar

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‘Business is Boring’ is a weekly podcast series presented by The Spinoff in association with Callaghan Innovation. Host Simon Pound will speak with innovators and commentators focused on the future of New Zealand, with the interview available as both audio and text. This week: Kris Sowersby of Klim Type Foundry.

In the creative industries, like many a business, success comes on the back of a great product. And Kris Sowersby has a product that might sound old fashioned, but is in fact about as good a new business as you could hope for.

Kris heads up the Klim Type Foundry, and makes and sells a range of beautiful fonts, from here, to all around the world. 90% of his sales are international, he sells the digital files and achieves that magical weightless export, with not a cow or sheep in sight.

Kris Sowersby is one of the most awarded designers in New Zealand, having won the prestigious Black Pin at the NZ Best Awards for his work designing the font used for the Financial Times, and other clients include global heavyweight PayPal.

(Image courtesy of Webstock)

Either download  or have a listen below, subscribe through iTunes or read on for a transcribed excerpt.

In terms of that dedication to quality, which is obviously the reason that things have gone so well with everything you’ve done there, some of those companies that you name are very big, well-resourced companies that invest heavily in brand and understand that fonts make up part of how someone sees you. But when you come back to a smaller market, what can New Zealand learn from companies that really care, and can New Zealand companies afford to invest in quality design to make up part of their offering? Do we do enough? Is it valued enough by companies here?

I don’t know if it’s valued enough by companies here. When you look around and you see the quality of the design that companies use and, from a branding point of view, the language they use and how they present themselves and the formal design qualities of their websites and their business cards and their apps – some clearly get it and some don’t, however it’s almost so impossible to quantify the value that design can bring, and there are whole sub-industries dedicated to pushing the idea that design is intrinsic to business being successful, and I believe that.

If you make a mess of your website and you make it hard for people to buy stuff, for instance, as part of the whole web-design philosophy, then you’re going to fail and these sort of things – the things that web design agencies and evangelists have been saying for years and years and years – you see these repeated every now and then by such luminary outlets as Idealog and so forth, and it’s like, “this stuff is old!” The things that you’re saying about how or what to do with design, I mean it’s the same messages over and over again, it hasn’t changed. It’s just more people hopefully paying attention, and of course I say this because I have a vested interest in the design industry continuing as an industry, and I do think it’s valuable.

It’s not just about business and selling stuff, design can help people and so forth. A small but pertinent example is a few years ago I was waiting at a bus stop and there was a woman trying to read the timetable and getting really frustrated, almost on the verge of tears, and I was like, “Can I help you at all? What’s going on here?”, and she goes, “I can’t figure out the bus timetable. It’s all over the show.” I looked at it and tried to figure out the time and I couldn’t. Then I realised that some genius had decided to run the listings horizontally, not vertically – everybody expects a list of something to be vertically aligned.

They’d run all the times like a sentence and so it did look confusing. It took me a while to figure it out too, and I thought this is just the smallest part of how you… like Metlink at the time, I think, in Wellington for the bus network or whoever runs it – this was a job that would have been flicked over to a junior or someone who didn’t care. But it’s the primary point of contact for the brand and for the service and somebody waiting in the rain at the bus stop, trying to figure out when the bus is going to come, and you didn’t even run the things vertically.

That’s just the smallest little instance of using design and typography to help people and to make their lives just a little bit easier. Those sort of principles translate all the way up to high volume… I don’t know, cell phone selling by Spark – or whatever it is that Spark now do.

Looking from the outside in, it seems pretty cool the work that you’re working on. What’s it like if you get a big commission like that? Is it enjoyable? Is it the same kind of like intellectual and artistic challenge as it was when you began?

Yeah, it is. It’s always hard but it’s always good. If it was easy I think maybe it wouldn’t be so rewarding, because anything that’s easy isn’t really that rewarding in the end is it? So the challenge of working with people to try and make a new typeface to say something new that also works for them and what they want, like Financial Times or Paypal, it’s hugely rewarding. It’s a really long process and it’s quite arduous, and there are bits where you just want to give up, but that’s just like any other long process I think. When you see it in the end and you see how they’re using it, it’s an amazing feeling and that’s part of the reason I got into it – to make a tool that designers can use and I think that’s the best part, that’s the pay off.

As a final thought, I imagine you get asked all the time for your inspiration or your advice or the like. What do you say? What’s your piece of advice for young designers who are starting out and might have a dream to make their own font?

When I was a young designer – I’d almost finished graphic design school – I went to some advertising bigwig who’d turned up to an after party for a conference. I went up and said, “Look, I like your work, I’m really interested in making typefaces”, and he sort of stopped me midstream and he said, “there’s no money in fonts, mate”, and sort of dismissed the whole thing out of hand and I was quite taken back. I used that as a bit of anger and fuel to help. Not just that, but sort of as an incentive – not to prove him wrong – but something to work against.

So, if any graduates want to make typefaces, then more power to ‘em. Do it and then make it and see how it works out. It’s not going to be great to start with, the first stuff you make is never great. I mean, we’ve all got dubious work in our back catalogues, but it gets better over time and you’ll get better and you’ll learn – so just have a go and it’ll hopefully work out.

Keep going!
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UncategorizedJune 13, 2016

What not to expect from the world’s biggest video game event this year

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E3 is the video game industry’s juggernaut trade show. 95bFM’s Kermath has attended the OTT jamboree 4 times over the years. This year he’ll be filing dispatches for The Spinoff chronicling the personalities and cultural forces that coalesce around E3. As a prelude he outlines why this year’s convention will be different and the real reason anyone attends the bloody great big thing.

If you’re even remotely interested in gaming, you’ll know that next week is probably the most important week of your year. If you have no idea what I’m talking about, imagine what it’d be like to attend the Super Bowl of gaming, made up of tens of thousands of exhibitors, media reps and tradesmen, all in the name of video games. The Los Angeles Convention Centre transforms into a semi-permanent Mecca that gaming companies use to showcase new and upcoming video games for the next year to come. The Electronic Gaming Expo is the world’s largest video game trading fair, but what splits it apart from other expos is its exclusivity to the industry. Punters are still able to attend, and many surprisingly do, for a cool USD$995 per 3-day pass.

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What’s more surprising though, is that applying for a media pass is actually somewhat easier than one would imagine, provided you have the right creds of course. I specifically remember the overwhelming anxiousness of applying and actually receiving my first press pass in 2013 on the back of my small 7-minute 95bFM gaming podcast. LA is a scary place, especially downtown where the Convention Centre’s based, with homeless sprawling the streets. It’s a combination of that South Park episode where everyone becomes spare-change zombies, and playing GTA V in real life. I had no idea what the fuck I was doing, and if it wasn’t for Daniel Rutledge taking me on as camera assistant for 3 News, I would’ve come home in a box most definitely. We became a dynamic duo, and covered a bunch of incredible interviews over the course of the next two E3’s, including interviews with Shinji Mikami, Vince Zampella and Sean Murray.

This year, E3 is a completely different beast. There is no Dan, no Shinji Mikami, Wargaming, EA, Activision Blizzard, or Disney within the walls of E3. Instead, giants like EA who may have simply outgrown the industry-only event, are hosting free fan-focused spaces nearby the convention centre. Anyone from the public who’s RSVP’d online can rock up to EA PLAY. On the other hand, some of the rest have said that it just doesn’t make sense to show this year, based on their content and the exorbitant price of renting and a running a booth, usually running into the millions.

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There’s still the problem of filling these gigantic spaces they once took up in the halls of E3 which may give fresh light to new exhibitors, but it’s possible that Sony and Microsoft’s spaces may expand to compensate for absorbing some of the titles that usually show in the missing booths. One thing’s for sure, it’s definitely going to allow attendees to concentrate on different aspects at E3 this year, namely Virtual Reality gear, and probably have the biggest VR presence that E3’s ever seen. There’s also a ton of rumours about the three main manufacturers pushing new gear, namely Sony with the PS 4.5, Microsoft with its modular console, and the Nintendo NX.

With the absence of some major companies, comes the true reason anyone really goes to E3 – the parties. It’s exactly the opposite of whatever you’re thinking right now. E3 parties, especially Microsoft and Wargaming, are absolutely next level. In 2014, Microsoft put together a launch for Forza 5 with an unannounced band that would play later on in the evening. There were no more than 50 people in the room and none other than The Shins just appear out of nowhere. THE band, right in front of my eyes, that at 16 made me realise there was better music outside The Edge Top 10. The fucking Shins right there, and yet almost no one knew who they were. It’s safe to say I lost my shit.

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Last year, the main party was definitely Wargaming, where they’d parked a 1950’s era tank, complete with sexy soldiers just casually next to the sidewalk. Inside a club called The Exchange was endless drinks to the tune of Galantis who had not blown up yet, with tons of weird light-up gear being thrown at the crowd of at least 800 all night.

Parking tanks in weird places is a favourite Wargaming meme, and they usually have one right  in front of the convention centre, on top of crushed taxis for selfies, so it’ll be interesting to see what the main attraction will be this year. All of the billboards in downtown LA also transform into ultra-sized gaming ads, so I’ll be sure to report back on the best ones.

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This year, my money’s on Twitch, Deus Ex: Mankind Divided, or VR Upload to deliver the most talked about party. One of the highlights I’m looking forward to specifically is the ‘Live motion-captured DJ performance with digital avatar’ at VR Upload. We shall see.

You can also definitely expect to see the usual flashy expensive media briefings for Sony, Microsoft, EA, Ubisoft and Bethesda, where they hire out entire stadiums and play everything extremely big and extremely loud. I’ll be reporting back with a power-ranking of the whole lot once they’re all over; that’s if I make it back.

Oh shit. I might actually die this year.